Valor K. García

Skills

Photoshop and other raster programs
Illustrator and other vector programs
Project management
2D animation
Rigging
Programming and development

Character design
Character art
Illustration
Concept art
Merchandise design
Print design


Game design
Translation and localization (ES/EN)
Storyboarding
Rough animation
Music composition for games

Concept Art

With over seven years of experience since graduating from art school, I’ve honed my concept art skills as a freelance artist, collaborating with clients and brands to bring their visions to life.

Character design

Character design is my strongest skill. My research-driven approach ensures accuracy across various aspects—art, writing, fashion, psychology, and history—resulting in well-rounded, immersive characters.

Illustration

Beyond character creation, I specialize in digital painting, adapting artwork for merchandise, animation, and print. My experience as an artist alley vendor reinforces my ability to create marketable and engaging illustrations.

2D art for games

I create immersive 2D assets for games, from character sprites and environments to UI elements and promotional artwork. My experience in visual storytelling and world-building ensures that every asset enhances gameplay and narrative. I adapt my art to various styles, maintaining cohesion and readability across different resolutions and platforms.

Animation

I bring characters and scenes to life through 2D animation, focusing on expressive motion and visual storytelling. Whether it's game animations, cutscenes, or promotional videos, I ensure fluidity and personality in every frame. My knowledge of timing, squash-and-stretch, and staging allows me to create compelling animations that captivate audiences. I comprehend the whole animation process, but my specialty is storyboarding and rough animation.

Portfolio

Some of my proudest works
Quality may differ for protection reasons, contact me if you would like to receive a high resolution example.
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Horizontal cover art

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Vertical cover art

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Halloween Special

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New Year's Special

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Year Anniversary Special

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Poster commission for a convention, found here

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Contest entry

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CG for Taste of Terror

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CG for Taste of Terror

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CG for Taste of Terror

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Made for AAA game art studio

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Frustration. This artwork symbolises that, when enraged, we become blind to the solution to our problems.

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Orion, Taste of Terror

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Orion, Ursa, Cole, and Leo, Taste of Terror

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Pat, Taste of Terror

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Sandy, Taste of Terror

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Cole, Taste of Terror

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Leo, Taste of Terror

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Gala, Taste of Terror

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Pom-Pom, Taste of Terror

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TEAchers, Taste of Terror

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Dual Nebula, Taste of Terror

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Cookie and Noah fusion, Taste of Terror

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Velvet and Key, Taste of Terror

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VS Pat

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VS Noah

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VS Cookie

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VS Dual Nebula

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Cookie fight

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Cookie walk

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Noah fight

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Noah walk

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Pat fight

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Pat walk

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Dual Nebula

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Avatar

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El Valor del Sol. Published illustrated book. Can be found for free here.

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Spectrum Amber vol. 1. Published art magazine. Can be found for free here.

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TCG 1

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TCG 2

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TCG 3

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TCG 4

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TCG 5

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TCG 6

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TCG 7

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TCG 8

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TCG 9

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About me


As the director of Solis Valoris and project manager for the Taste of Terror franchise, I’ve developed a wide range of skills, including concept art, animation, music production, writing, scripting, programming, merch design, and marketing, among others. These diverse experiences reflect my dedication to bringing creative visions to life and leading impactful projects.

Coming from a humble background and navigating life as a disabled person, my journey has been anything but easy. I’ve had to overcome significant challenges—both personal and professional—to establish myself in the gaming industry. These experiences have shaped me into a resilient and determined leader, fueled by a passion for advocating for authentic representation of disabled individuals in media.

As a disabled creator, I am committed to breaking stereotypes and ensuring that disability is represented accurately and respectfully, like in the characters featured in Taste of Terror. My advocacy stems from lived experiences and a deep understanding of the barriers many face, which drives my mission to create inclusive and empowering narratives.

My work has taken me to international stages, including gamescom, DevGAMM, Devcom, NewGaming, and PlayGeneration, where I’ve showcased my work and spoken about the importance of diversity and accessibility in gaming. I’ve also shared my work as a character artist as a panelist, emphasizing the need for change in the industry.

In addition to game development, I’m a resin artist and regularly participate in artist alleys, where I share my creations and connect with the community. Through resilience, advocacy, and hard work, I aim to inspire and pave the way for a more inclusive future in gaming and beyond.

Let’s connect and work together to create, innovate, and inspire!

Get in Touch

Interested? Send me your request and let's make some art!

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Contact Information

Here's where you can find me. Business inquiries only.


  • Córdoba, Spain
  • +34 674 26 89 50
  • contact@solisvaloris.com
  • solisvaloris.com